My First Virtual Console Game

November 28th, 2006

So, Super Star Solder, (originally for the TurboGraphx 16) came out on the Wii Virtual Console… oh… within the past hour or so I guess. So, I decided to trade in some hard earned cash for some virtual Wii points, which I then trade in for the rights to download the game. Wait… so… what’s the point of Wii points? Why can’t they just say the game costs $6? It can’t be that hard to convert prices for regions. ANYwho, after a glitch in the system (or a remote-o, or whatever a typo would be considered with the remote), I purchased my Wii points and just as quickly gave them back to download Super Star Soldier. I have played a solid 5 minutes of it, and can say I’m quite happy with my $6. Not quite as cheap as the BK games, and not quite the same graphics, but I’m a huge fan of the scrolling games. Now I won’t be stuck playing RaidenX anymore.

Mini-review after the jump. Read the rest of this entry »

Posted in Wii, All About Me, Console Gaming, Virtual Console | No Comments »

World of Wii

November 20th, 2006

After Sony’s un-uneventful release was the less publicized Wii release. Why was it less publicized? One reason, Nintendo knows how to get shit done. 8 consoles for 60 people waiting is a mess bound to happen. But when you have 50 consoles for 60 people, it’s very easy to chop down to 50. And it makes it even easier when you tell them “We’re getting another shipment within 6 days. It should be around 90-100 units. Just check back daily, and we should have them available without needing to camp again.” With news like that, there’s hope for all before Christmas. But, for the hardcore, that’s not soon enough.

Read on to hear my camping experience.

Read the rest of this entry »

Posted in Wii, All About Me, Console Gaming, Industry BS | No Comments »

Win!

November 19th, 2006

After 1 coffee, 8 hours in the cold, 1 hour in the rain, 6 layers of clothing, and $430 removed from my wallet, I’m now one happy (but tired) Wii owner. I got Zelda: Twilight Princess, Super Monkey Ball, and an extra remote + nun-chuck. I’d write more, but it’s all I can do to even move my fingers to the correct keys. So… to bed I go. I’ll update on the awesomeness in the morning.

Shout out to Drew for driving down from NH to camp with me. Couldn’t have done it without you (well, I might have, but I’d have been booooorrreeedd)

Posted in Wii, All About Me, Console Gaming, Zelda | 2 Comments »

D-Wii-D in 2007

November 16th, 2006

According to representatives from Nintendo, they are planning on releasing a DVD capable Wii in 2007. Unfortunately, this is an entirely different system. A Wii 2.0 if you will. Currently, there is no plans for a DVD accessory, as it “requires more than a firmware upgrade.” Now, I don’t know about you, but DVD capabilities aren’t something that I’m really looking for. Yeah, the PS3 for BlueRay is a decent marketing plan, but that’s only because BlueRay isn’t widely available yet. But at this point, everyone and their grandmother has a DVD player already. (Maybe my grandmother is just more techno-suave than most) So the fact that my Wii 1.0 will have no chance to play DVDs means… a grand total of… nothing to me. I can watch DVDs on my computer, my laptop, and even my TV via this wonderful invention known as a DVD player. In this bloggers humble opinion, a gaming console should be that. If you want a media center to hook up to your TV, get a PC.

[source: DailyTech]

Posted in Wii, Console Gaming, Industry BS | No Comments »

The Wait

November 11th, 2006

One Week

Posted in Wii, Console Gaming | No Comments »

SIX pages of Zelda

November 6th, 2006

 That’s right. IGN recently posted a six page hands on preview of Zelda: Twilight Princess. It covers topics ranging from controls, to storyline, to time investment, and even talks about the GC version of Twilight Princess. The most concerning tidbit of information is that it took the developers a solid 70+ hours of gameplay to beat the game the first time through. Additionally, a Nintendo translator has been REplaying the game, skipping cut scenes, and knowing exactly where to go. That being said, he’s logged 27 hours already, and is only 2/3 the way through the temples (let alone any side quests).
Read the full story at IGN.

Posted in Wii, Console Gaming | 2 Comments »

Toys ‘R’ Us and GameStop cut a deal with Nintendo

November 2nd, 2006

It’s official, GameStop and Toys ‘R’ Us has been declared the official launch sites of the US Wii sales. Toys ‘R’ Us’ Flagship store in Times Square, and GameStop’s Unviersal CityWalk store in LA will host official events on Nov 19. What does this mean? Almost nothing. It’s not even certain if GameStops or Toys ‘R’ Us’s will be receiving additional consoles (other than the two ‘official’ sites). And, in my opinion, the news of an “Official” Launch will attract parents and other uninformed walk-ins, therefor upping the risk of selling out. Nintendo did promise a full supply able to accommodate any and all walkins, but I wouldn’t be terribly surprised if geographic areas still end up selling out.
Check out the full article here

Posted in Wii, Console Gaming | No Comments »

Cartman has the right idea

November 1st, 2006

Keeping in line with their recent bashings of the gaming community, South Park made fun of the Wii tonight. Well, sorta. Not really so much the Wii, but the fanboys who can’t wait for that glorious day that the Wii becomes available. Rather than waiting the 3 weeks, Cartman gets the bright idea to freeze himself so that the wait will appear to be instantaneous. Unfortunately, it all goes wrong. And to make matters worse, the episode was To Be Continued… So, we’ll just have to wait until next week to see how it ends.

Posted in Wii, TV, South Park | No Comments »

 

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